Important: Everything is subject to change and therefor not entirely set in stone. Some things might change, if we run into technical problems.

What is Draconia?
Draconia is a dragon survival game with RPG elements, where you play as the dragon.

Which engine are you using?
We are using Unreal Engine 4.

How many playable characters will be in the game?
So far 6 dragon species: Wyvern, European Dragon, Eastern Dragon, Quetzalcoatl, Behemoth, Lindworm and 2 wildlife species: The Kirin and the Stoneback (dragon turtle).

How many maps are there and will there be more in the future?
We are currently working on one map, which will contain all the story relevant parts of the game, but we may or may not work on additional maps after full release.

Will the dragons be able to breathe fire?
Of course! But not all species.
Each dragon species will have their own element.

Will there be different colors depending on which dragon species you are?
We will have a character customization system that allows you to change the colors and certain body parts of your dragon. However we may or may not limit the amount of available colors to prevent players from using immersion-breaking colors such as pink or neon green.

How will flying work?
You will have to launch yourself into the air. While you are flying, the character will fly in the direction of your cursor. Ascending will slow your character down, while diving will increase your speed, but be careful! Hitting the ground or other objects at full speed will hurt or even kill you!

Will there be different biomes?

The main map will be heavily based on ancient and modern Iceland. There will be a dense forest areas, mountains and of course open plains.

Will there be caves?
Cave systems are planned and they will contain resources, which can only be found there.

Will there be some sort of territory system?
There will be two safe zones, which will also work as nesting grounds. But only one species will be able to temporarily claim them and they will have to do some work to keep it secure.

Will players have their own dens?
We are considering adding dens, but we can’t confirm this feature so far.

Will there be a level system and how will it work?
Yes there will be. You will gain exp by gathering resources, creating items, completing quests and killing enemies and wildlife. Your dragon will also grow with each level and get stronger.

Will there be destructible terrain, like rocks and trees?
We might add destructible objects later at some point.

Will there be hoards and how will they be made?
There will be and you will need to gather a couple of resources to make one. After creating one you will have the option to upgrade it in two different ways: Increase its camouflage or make it more resistant to attacks, since they will be destructible.

What will hunting and combat be like?
Each dragon will have a specific ability that will be helpful in combat and make your or your friends dragon life easier.
Each dragon will have it’s strengths and weaknesses, but we are trying to keep the characters balanced, e.g. Flying dragons will have a hard time to kill a Behemoth with ranged attacks. Hunting will depend on what animal your are trying to have for dinner. Not every creature will flee, if you attack it.

Which resources will there be?

There will be water and food as essential resources and a couple of others that will be needed to create objects and upgrade locations and items.

Will players be able to play as babies?
You will start as a young dragon/hatchling and grow with each level.

Can you carry objects?
Players will be able to loot food from corpses. We may add a feature that allows you to carry carcasses and even hatchlings.

Will there be nesting and what will it be like?
In order to build a nest you will need access to the nesting grounds and you will have to find a mate of the opposite gender (player or AI). The nest will spawn one egg, which you have to defend from attacking enemies. After a while a dragon will hatch (AI). Your baby will follow you (players will have to pick the option “follow” after it hatched) and level up as you gain experience. But you will have to feed it and lead it to water holes or it might die.
We are working on a feature that allows players to play as the baby temporarily.
If the baby turns into an adult dragon it can work as a follower that will fight enemies for or with you or you can “release” it.

Is Draconia an MMO?
The amount of players we are aiming for on a dedicated server will be too low to call Draconia an MMO.

When is the game coming out and will you need testers?
There is no release date so far. The game will need a longer testing phase, which we will announce, when it’s ready to be tested.
We will also look for testers as soon as it reaches said testing phase.

What are the requirements to become a tester?
We will look for players will low and mid end PC builds to test performance and the games minimum requirements. People with mid and high end builds will look for bugs and do general game play testing.
Our testers will need some experience in game testing and/or basic game development experience, which will make it easier for us to find the sources of bugs.
However there will be a phase, when we will need a lot of testers without any game dev or testing experience to test the performance on dedicated servers.

Will the game work on operating systems like Linux and MacOS?
There might be Linux/MacOS support in the future, but for now it will be Win 64 only.